Game Mechanics newsletters
NewsletterFIT tracks 5 newsletters that cover Game Mechanics as a primary topic, 4 of them with posts in the last 90 days. By publicly shown subscriber count, the largest are Think Like A Game Designer (21K), Bastionland Presser (8K) and RPG Design Theories (8K).
Updated Oct 31, 2026 · sorted by publicly shown subscribers · methodology
- 1Think Like A Game Designer 21K subscribers
SubstackEvery two weeks · last post 15 days ago
Likely audience: Indie game developers
- 2Bastionland Presser8K subscribers
SubstackEvery two weeks · last post 9 days ago
Likely audience: RPG designers
- 3RPG Design Theories8K subscribers
SubstackMonthly or less · last post Aug 20, 2026
Likely audience: Dungeon Designers
- 4Patife7K subscribers
SubstackEvery two weeks · last post 35 days ago
Likely audience: Flight simulation enthusiasts
- 5
Latest posts from these newsletters
- You in…Bastionland Presser
- 4 Keys…Think Like A Game Designer
- Shadows Matter…Bastionland Presser
- Elizabeth Hargrave…Think Like A Game Designer
- One Ship,…Bastionland Presser
- How to…Think Like A Game Designer
- Intergalactic Flow…Bastionland Presser
- Ace Combat…Patife
